CLOSE ENCOUNTERS

The following files detail possible encounters a crew of spacers might experience on their adventures through Deadstar. Each file contains a stat block and a Tier (i.e. [T1]) which denotes the minimum suggested level a crew member should be before facing enemies of that type.

These Tiers are suggestions and may be ignored when the Star Guide [SG] deems appropriate. A Star Guide might want to craft encounters of their own and may use the stats and abilities presented in Close Encounters as a template.

NAME

(CLICK FOR STAT BLOCKS)

DESCRIPTION

ENVIRONMENT

CIV

TIER ONE ENCOUNTERS

[T1] BEASTS

These little monkey-like lizards may be cute but in group they’re as deadly as any predator.

A heat-seeking roaming parasitic lifeform. Engine troubles? Probably a mook.

Jungle

Space

Kørt

Wessek

[T1] DRONES

Robots designed to fit specialized roles. Valued for their unflinching loyalty.

Robots designed to fit specialized roles. Valued for their unflinching loyalty.

Robots designed to fit specialized roles. Valued for their unflinching loyalty.

Robots designed to fit specialized roles. Valued for their unflinching loyalty.

Any

Any

Any

Any

Any

Any

Any

Any

[T1] INDIVIDUALS

Heartless corporate strivers. They’ll sell you for a buck without breaking a sweat.

Fodder for righteous violence, best not to think too much about them.

They operate in Deadstar’s most dangerous environments, surely they can handle you.

Where there is the Man, there are those that choose to fight him.

Urban

Any

Industrial

Urban

Any

Any

Any

Any

[T1] SYNTHETICS

Small semi-sentient organic drones.

Any

Any

TIER TWO ENCOUNTERS

[T2] BEASTS

Originally evolved on the Bek’s homeworld of Beldona, the Hoppak now serve as mounts and livestock on Nymisto.

Semi-aquatic six-legged furry beasts, besides humans the Lanatae Ursa is the most dangerous predator on Stalbez.

What becomes great must start small, or in this case 12 feet of slithering murder.

Wasteland

Nymisto

Stalbez

Kørt

Tundra

Cave

[T2] DRONES

Cheaper than an organic security guard and without all the pesky moral hesitation.

Any

Any

[T2] INDIVIDUALS

All cops are basically the same, constable have better gear and fewer qualms.

Deadstar is dependent on interplanetary shipping, without hauler’s everything falls apart.

Money can’t buy loyalty but it can certainly buy violence.

Where society fails, Marauders scam, steal, and kill for money.

Fortune favors the persistent, perhaps untold riches are one scrap heap away.

When most are clouded by the chaos of combat, the strategist sees pawns on a board.

Urban

Any

Any

Any

Any

Any

Any

Any

Any

Any

Any

Any

[T2] SYNTHETICS

A scientist’s replication of a bipedal lifeform.

A scientist’s replication of a quadrupedal lifeform.

A scientist’s replication of a winged lifeform.

Any

Any

Any

Any

Any

Any

TIER THREE ENCOUNTERS

[T3] BEASTS

Found in Kørt’s dense jungles, megasaurs are similar to Earth’s ancient dinosaurs.

Insect-like megafauna native to the jungles of Kørt.

Kørt

Kørt

Jungle

Jungle

[T3] INDIVIDUALS

BEK

Diotechnocratic, intelligent, hateful, and well armed. While they may be legally relegated to their exile on Nymisto, they are by no means defanged.

Well trained and obedient, grunts serve as infrastructure for the industrial war machine.

Most free behind the yoke of a stratosphere-flying SHAV or leaping through gravity tunnels in their starship, pilots can’t seem to keep both feet on the ground for long.

Even in a world of high-energy pulse weapons, some prefer to keep violence personal.

Typically relegated to their territory around Phir, space pirates are a consistent disruption to transportation outside the core civs.

Nymisto

Any

Any

Any

Any

Any

Any

Any

Any

Space

[T3] SYNTHETICS

Once designed to replace human workers on Lau-Tem Pála, the grumble is big, violent, and ultimately seeking friendship

Industrial

Lau-Tem Pála

TIER FOUR ENCOUNTERS

[T4] BEASTS

Large insectoid ambush predators found in the caves and caverns of Chameiro. The Dwarka have found use for trained araknid in combat and mining operations.

Large flying predators that dominate the skies of Kørt.

Desert

Sky

Chameiro

Kørt

[T4] INDIVIDUALS

Business isn’t a battlefield to an executive, it’s a religion.

Elite Bellumite soldiers trained from birth to kill and conquer.

Where there are grunts there are those who must command them.

It’s worth paying more for jobs you can’t afford to fail.

Urban

Urban

Any

Any

Any

Kyptūs

Any

Any

TIER FIVE ENCOUNTERS

[T5] BEASTS

The second growth phase of an Orokinzoku, the adolescent moves to an aquatic habitat in search of larger prey.

Waterways

Kørt

[T5] INDIVIDUALS

The designers, builders, and technical minds of Deadstar.

Typically deployed to contain civil disobedience or protect high-risk assets and VIPs.

To a gunslinger, nothing beats the thrill of a showdown.

Science!

Experts in anything with screen. Best to protect your devices around one.

Any

Any

Any

Any

Any

Any

Any

Any

Any

Any

[T5] SYNTHETICS

The pinnacle of synthetic life.

Any

Any

TIER SIX ENCOUNTERS

[T6] BEASTS

TERASAUR

TERASECT

A larger more deadly variant of the common megasaur.

A larger more deadly variant of the common megasect

Jungle

Kørt

Kørt

Jungle

[T6] DRONES

ADVANCED DEFENSE DRONE

The cutting edge of synthetic defense and enforcement.

Any

Any

[T6] INDIVIDUALS

HEAVY

OPERATIVE

SPACE NINJA

The bigger the gun, the more they’re compensating for.

Sophisticated locks, armed guards, defense protocols - nothing keeps out a good operative.

A staple of the Krimzen investigations agency, space ninjas are trained assassins and corporate spies.

Any

Any

Space

Any

Any

Any

TIER SEVEN ENCOUNTERS

[T7] INDIVIDUALS

BOSS

CHAMEIRO RANGER

KORSER

PIRATE CAPTAIN

SKAIFF

Heavy weighs the crown. A boss is the head of a criminal enterprise.

The only law in the desert, Chameiro Rangers are skilled trackers who operate with deadly authority.

Bonafide bounty hunters.

Plunderers of the void, pirate captains live and die by their reputation.

The most ruthless killers in Deadstar.

Urban

Any

Chameiro

Any

Any

Any

Space

Any

Any

Any

TIER EIGHT ENCOUNTERS

[T8] INDIVIDUALS

AZURIAN PRAETOR

NYMISTIAN RAZER

XOLDATIN

A product of Azurian propaganda, the Praetor serve as the elite guard of Æntezian elites.

The ruthless hoppak-mounted Bek rangers of Nymisto.

Dogmatic hunters who follow an ancient warrior doctrine. Xoldatins search for worthy prey to defeat in combat.

Any

Wasteland

Terra Parva

Nymisto

Behind You

TIER NINE ENCOUNTERS

[T9] INDIVIDUALS

BLADEMASTER

SHOKĪL

SPOKË

Honor-bound sword-wielding warriors.

Knights who serve as warlords and royalty in Bellumite Puros society.

Cepin agents of subterfuge and masters of disguise. A single spokë can end a war.

Any

Any

Kyptūs

Any

Any

Any

TIER TEN ENCOUNTERS

[T10] BEASTS

ADULT OROKINZOKU

Adult orokinzoku measure between 200 and 300 feet. These solitary creatures are the apex predators of Kørt’s jungles.

Jungle

Kørt

TIER ??? ENCOUNTERS

[T?] BEASTS

ANCIENT OROKINZOKU

The final growth stage of an orokinzoku. These subterranean wyrms are revered by the kotensurai as gods.

Mountain

Kørt