RETURN TO CLOSE ENCOUNTERS

[T2]

MARAUDER

Type: Choose a Species

Size: Species Dependant

DESCRIPTION: Petty criminals, typically affiliated with a local syndicate. Marauders make up the majority of Bounty Board listings.

25 HP

STRENGTH

PERCEPTION

APTITUDE

COOL

ENDURANCE

REFLEX

09

14

12

10

09

14

-1d4

+1d6

+1d4

-1d4

+0

SPECIES DEPENDANT

(RESISTANCES, VULNERABILITIES, IMMUNITIES)

+1d6

LIFT: SPECIES DEPENDANT

SPEED: SPECIES DEPENDANT

SLIPPERY:

This individual may HIDE, TAKE COVER, SPRINT, or DISENGAGE as a minor action.

DISHONORABLE:

When this individual deals damage with an attack, the target must succeed a cool Resist or receive the DISRUPTED status.

DT: 4

ST: N/A

ARMOR: Polyurethane + Ballistic Vest

WEAPONS

“STUNNER” [LASER BLASTER+SCOPE+ZAP]: DMG: 6 SHOCK | RANGE: 15/30 | CAP: 8 | LIFT: 05 | CD: 10 | FX: COMPACT

OR

“LONGSLIDE” [PISTOL+SCOPE+LONG]: DMG: 8 BALLISTIC | RANGE: 20/35 | CAP: 6 | LIFT: 09 | CD: 12 | FX: COMPACT

AND

SWITCHBLADE [EDGED THROWABLE]: DMG: 7 BALLISTIC | RANGE: 5/10 | LIFT: 04 | CD: 9 | FX: QUIET, COMPACT, CONCEALABLE