KORSER

[T7]

Type: Choose a Species

Size: Species Dependant

DESCRIPTION: Deadstar’s most legendary spacers. Star hopping bounty hunters and adventurers – But are they good guys or bad guys? Depends which side of the barrel you’re on.

DT: 7

25 HP

LIFT: SPECIES DEPENDANT

ST: 4 SHOCK

SPEED: SPECIES DEPENDANT

+1d4

STRENGTH

12

+1d8

PERCEPTION

17

+1d4

APTITUDE

12

+1d6

COOL

15

+1d4

ENDURANCE

12

+1d8

REFLEX

16

RESISTANT: HEAT, CHILL

VULNERABLE: SPECIES DEPENDANT

IMMUNE: SPECIES DEPENDANT

ARMOR: Underall™ Suit + Bakelite Vest (Thrusters) + Bakelite Helmet (HUD)

WEAPONS

“PEACEBREAKER” [PISTOL + SUPPRESSOR + SCOPE + MUZZLE BRAKE + EXPANDED CAPACITY + FULL AUTO SEAR + SELFCORRECT]: 

DMG: 10 BALLISTIC | RANGE: 15/30 | CAP: 15 | LIFT: 10 | CD: 20 | FX: COMPACT, QUIET, CUBE 2, DISRUPT, DURABLE

AND

“DOOMSTICK” [SHOTGUN + SHORTENED + EXPANDED CAP + FAILSAFE]:

DMG: 9 BALLISTIC | RANGE: 5/10 | CAP: 6 | LIFT: 10 | CD: 15 | FX: COMPACT, CONE 3, REROLL BUSTS, BLOWBACK

AND

“LAZSO” [BLUNT UNARMED + SHOCKER + UNDERBARREL(SNARE NET)]:

DMG: 9 SHOCK | RANGE: Melee | LIFT: 12 | CD: 15 | FX: COMPACT, QUIET

BOUNTY HUNTER:

This individual Gains The Edge on any test related to locating their target. In addition, when this individual lowers a target’s Health Points [HP] to ten (10) or less, they may make an attack against the target with their “Lazso” as a free action.

SHOOTING TECHNIQUE - DISARM:

Before making a gun attack, this individual may use a minor action to pinpoint a target’s Deployed object. When the attack hits, half the damage is dealt to the target and half is dealt to the object. In addition, the target drops the Deployed object in an unoccupied space within melee range.

BULLET RAIN:

This individual has the Trained status in pistols and shotguns. When this individual makes an attack with a Deployed weapon, they may make an additional attack using another Deployed weapon as a minor action. They do not add their perception modifier to the second attack. In addition, before making a ranged weapon attack, this individual may choose to Lose the Edge on the roll. If they do, the weapon deals double damage on a hit.