RETURN TO CLOSE ENCOUNTERS

[T3]

GRUNT

Type: Choose a Species

Size: Species Dependant

DESCRIPTION: Infantry, the front line, Grunts are the expendables: the first boots in the dirt and the first blood getting spilled.

25 HP

STRENGTH

PERCEPTION

APTITUDE

COOL

ENDURANCE

REFLEX

08

10

12

14

10

+1d6

+1d6

+1d4

-1d4

+0

+0

LIFT: SPECIES DEPENDANT

SPEED: SPECIES DEPENDANT

SPECIES DEPENDANT

(RESISTANCES, VULNERABILITIES, IMMUNITIES)

OORAH:

When this individual hits with an attack, their Damage Threshold [DT] increases by two (2) until the beginning of their next turn.

THIS IS MY RIFLE:

This individual has the trained status in all weapons in the Ballistic Guns suite. In addition, this individual may RACK as a minor action and RELOAD as a reaction.

DT: 5

14

ST: 4 SHOCK

ARMOR: Bakelite Vest + Bakelite Helmet

WEAPONS

DEKLAN TORO [LMG+SCOPE+EXPANDED CAP]: DMG: 8 BALLISTIC | RANGE: 20/65 | CAP: 30 | LIFT: 14 | CD: 15 | FX: TWO-HANDED, CUBE 2, CUMBERSOME, GRAZE

OR

IRVING CARZON 17K [SMG+SCOPE+LONG BARREL]: DMG: 8 BALLISTIC | RANGE: 20/35 | CAP: 10 | LIFT: 12 | CD: 18 | FX: TWO-HANDED, GRAZE, CUBE 2

AND

IRVING BRONCO 3011 [PISTOL+EXPANDED CAP]: DMG: 7 BALLISTIC | RANGE: 10/25 | CAP: 9 | LIFT: 08 | CD: 20 | FX: COMPACT, DISRUPT