[T3]
GRUNT
Type: Choose a Species
Size: Species Dependant
DESCRIPTION: Infantry, the front line, Grunts are the expendables: the first boots in the dirt and the first blood getting spilled.
25 HP
STRENGTH
PERCEPTION
APTITUDE
COOL
ENDURANCE
REFLEX
08
10
12
14
10
+1d6
+1d6
+1d4
-1d4
+0
+0
LIFT: SPECIES DEPENDANT
SPEED: SPECIES DEPENDANT
SPECIES DEPENDANT
(RESISTANCES, VULNERABILITIES, IMMUNITIES)
OORAH:
When this individual hits with an attack, their Damage Threshold [DT] increases by two (2) until the beginning of their next turn.
THIS IS MY RIFLE:
This individual has the trained status in all weapons in the Ballistic Guns suite. In addition, this individual may RACK as a minor action and RELOAD as a reaction.
DT: 5
14
ST: 4 SHOCK
ARMOR: Bakelite Vest + Bakelite Helmet
WEAPONS
DEKLAN TORO [LMG+SCOPE+EXPANDED CAP]: DMG: 8 BALLISTIC | RANGE: 20/65 | CAP: 30 | LIFT: 14 | CD: 15 | FX: TWO-HANDED, CUBE 2, CUMBERSOME, GRAZE
OR
IRVING CARZON 17K [SMG+SCOPE+LONG BARREL]: DMG: 8 BALLISTIC | RANGE: 20/35 | CAP: 10 | LIFT: 12 | CD: 18 | FX: TWO-HANDED, GRAZE, CUBE 2
AND
IRVING BRONCO 3011 [PISTOL+EXPANDED CAP]: DMG: 7 BALLISTIC | RANGE: 10/25 | CAP: 9 | LIFT: 08 | CD: 20 | FX: COMPACT, DISRUPT