GRUNT

[T3]

Type: Choose a Species

Size: Species Dependant

DESCRIPTION: The infantry, the front line — Call them what you will, Grunts are the expendables: the first boots in the dirt and the first to spill their blood.

DT: 5

25 HP

LIFT: SPECIES DEPENDANT

ST: 5 SHOCK

SPEED: SPECIES DEPENDANT

+1d4

STRENGTH

13

+1d6

PERCEPTION

14

-1d4

APTITUDE

08

-1d4

COOL

09

+0

ENDURANCE

11

+1d4

REFLEX

12

SPECIES DEPENDANT

(RESISTANCES, VULNERABILITIES, IMMUNITIES)

ARMOR: Bakelite Vest + Bakelite Helmet

WEAPONS

DEKLAN CUCCIOLO [LMG+BULLPUP+LONG BARREL]:

DMG: 8 BALLISTIC | RANGE: 25/70 | CAP: 30 | LIFT: 12 | CD: 15 | FX: TWO-HANDED, CUBE 2, CUMBERSOME, GRAZE

OR

IRVING CARZON 17K [SMG+SCOPE+LONG BARREL]:

DMG: 8 BALLISTIC | RANGE: 20/45 | CAP: 45 | LIFT: 11 | CD: 18 | FX: TWO-HANDED, GRAZE, CUBE 2

AND

IRVING BRONCO 3011 [PISTOL]:

DMG: 7 BALLISTIC | RANGE: 10/25 | CAP: 8 | LIFT: 10 | CD: 17 | FX: COMPACT, DISRUPT

OORAH:

When this individual hits with an attack, their Damage Threshold [DT] increases by two (2) until the beginning of their next turn.

THIS IS MY RIFLE:

This individual has the trained status in all weapons in the Ballistic Guns suite. In addition, this individual may RACK as a minor action and RELOAD as a reaction.