GRUNT
[T3]
Type: Choose a Species
Size: Species Dependant
DESCRIPTION: The infantry, the front line — Call them what you will, Grunts are the expendables: the first boots in the dirt and the first to spill their blood.
DT: 5
25 HP
LIFT: SPECIES DEPENDANT
ST: 5 SHOCK
SPEED: SPECIES DEPENDANT
+1d4
STRENGTH
13
+1d6
PERCEPTION
14
-1d4
APTITUDE
08
-1d4
COOL
09
+0
ENDURANCE
11
+1d4
REFLEX
12
SPECIES DEPENDANT
(RESISTANCES, VULNERABILITIES, IMMUNITIES)
ARMOR: Bakelite Vest + Bakelite Helmet
WEAPONS
DEKLAN CUCCIOLO [LMG+BULLPUP+LONG BARREL]:
DMG: 8 BALLISTIC | RANGE: 25/70 | CAP: 30 | LIFT: 12 | CD: 15 | FX: TWO-HANDED, CUBE 2, CUMBERSOME, GRAZE
OR
IRVING CARZON 17K [SMG+SCOPE+LONG BARREL]:
DMG: 8 BALLISTIC | RANGE: 20/45 | CAP: 45 | LIFT: 11 | CD: 18 | FX: TWO-HANDED, GRAZE, CUBE 2
AND
IRVING BRONCO 3011 [PISTOL]:
DMG: 7 BALLISTIC | RANGE: 10/25 | CAP: 8 | LIFT: 10 | CD: 17 | FX: COMPACT, DISRUPT
OORAH:
When this individual hits with an attack, their Damage Threshold [DT] increases by two (2) until the beginning of their next turn.
THIS IS MY RIFLE:
This individual has the trained status in all weapons in the Ballistic Guns suite. In addition, this individual may RACK as a minor action and RELOAD as a reaction.