CREDENTIALS

CRIMINAL

STARTING CREDITS (¢): +900¢

Money stolen is money earned. It's a tough system out there, if not you then it’d be someone else. Maybe you steal from the rich and give to the needy or maybe you steal from whoever and give to yourself – It doesn’t matter much now.

UNDERBELLY:

You know your way around the seediest parts of any starport. Wherever there are people, you know how to get in contact with the local criminal element. 

Gaining notoriety in shady circles helps you line your pockets.

STARTING REP:

+2 Profiteers, +1 Anarchists, -1 Nouvieux, -2 Hadiocrats

ENTERTAINER

STARTING CREDITS (¢): +700

It’s a dark galaxy, but where light shines, it shines brightly. You’ve always found a flair for the dramatic, perhaps you always wanted to act or sing or do observational comedy about oddly shaped asteroids – For whatever reason, you haven’t made a name for yourself, but don’t hang your head too low, your big break might be just around the corner.

PERFORMANCE:

You know where to find your audience, be it broadcast or in local establishments. Those who have seen you perform are more likely to give you the benefit of the doubt.

You’re after one thing: fame. All publicity is good publicity.

STARTING REP:

+2 Nouvieux, +1 Hadiocrats, +1 Profiteers, +1 Anarchists, +1 Unionists

HAULER

STARTING CREDITS (¢): +800

The world is only as small as its ability to connect its two most distant points. As a hauler you are a single cell within the ever-flowing lifeblood of interstellar commerce. Deadstar moves on the backs of starships: inside their shipping containers and passenger cabins… But when you look out that window of your starhauler you can't help but imagine the adventures you’ve passed by.

UNION

There are few forces in the galaxy stronger than the Haulers Union. As a card carrying member you’ll have protection and advocacy forever, so long as you pay your dues.

You get by on class consciousness and a well-oiled engine.

STARTING REP:

+2 Unionists, -1 Hadiocrats, -1 Nouvieux

IMPERIAL

STARTING CREDITS (¢): +1200

Wherever you go, so too falls the shadow of all which came before you. You were born in the lap of luxury, a descendant in a line of Æntezian aristocrats, the heir(ess) to a Garbo celebrity’s fortune, the unloved offspring of a shrewd business mogul –  Your wealth and status is as undeniable as it is unearned.

PUREBRED:

Life as a highborn individual comes with special perks. For one, you may have left home with a retainer in your employ or received a hefty endowment. In addition, your name holds weight within high society, but giving it out may put a target on your back.

Your ultimate goal is to secure your family’s legacy.

STARTING REP:

+2 Hadiocrats, +1 Nouvieux, +1 Profiteer, -2 Unionists, -2 Anarchists

KORSER

STARTING CREDITS (¢): +900

Every kid in Deadstar grows up hearing tales about the Korsers of old rounding up villains on the edge of space. Either the times have changed or they never really were – You have found life as a Korser more of a job than an adventure. Religiously scanning digital bounty boards, constant license renewal, and skirting increased legal regulations, this is your life. Perhaps that dream of adventure is still waiting for you among the stars.

BONAFIDE:

You’re a licensed agent of Deadstar. Be you a bounty hunter or a gun-for-hire, your record for following and enforcing the law gives you clearance in places most others may find resistance.

Keep bringing in the bounties and you’ll secure your name as one of the greats.

STARTING REP:

+0

LABORER

STARTING CREDITS (¢): +700

You grasp scant little about the inner machinations of your fellow humanoids, but [insert job] just makes sense to you. You’ve learned a valuable trade either via passion or practicality and you’ve made a life for yourself by selling your labor. Maybe you long for something more out of life, or maybe they just automated your position – Whatever the reason, it’s time for you to branch out.

SKILLSET:

Whatever it is you do, you do it well. Your services are always in demand, if you need money you’ll always be able to find someone willing to hire you.

Hell, you’re just trying to get by.

STARTING REP:

+2 Unionists, -1 Nouvieux, -2 Hadiocrats

OUTLAW

STARTING CREDITS (¢): +500

You do not play well with others, unless of course they’re members of your crew. The scourge of any civilized world is the ever-alluring draw of life on the other side of that thin line of law and order. Anarchists, murderers, conartists, and social outcasts – the fabric of morality is fickle. Everyone is a black sheep somewhere, you just happen to be one right here and now.

COMRADES:

You have a close group of trusted allies who you may call on for assistance if need be. In addition, you have access to a safe-haven dedicated to shelter those within your group.

You will not rest until those in power answer for their crimes.

STARTING REP:

+2 Anarchists, -2 Hadiocrats, -2 Nouvieux

PAWN

STARTING CREDITS (¢): +1000

There is a game afoot and there is power in knowing your role. Few manage to create actual change in this world, but you were going to be different. You were going to help people, make Deadstar a better, safer place for all lifeforms. Or maybe you wanted it all for yourself, a true power player. Unfortunately things didn’t quite work out. Maybe the system swallowed you whole and spat you back out, cold and jaded. The road to hell is paved with good intentions – Now is your chance to right some wrongs outside the system.

CONSPIRACY:

You were the agent of a larger organization, collective, or government. Your credentials carry some level of panache and you may seek aid from your former associates.

You are always finding ways to discreetly puppet situations to your liking.

STARTING REP:

-1 Hadiocrats, -1 Nouvieux, -1 Profiteers, -1 Anarchists, -1 Unionists

PIRATE

STARTING CREDITS (¢): +800

Life inside the shackles of civil society was never for you. You’ve made a life for yourself amongst the living refuse of Deadstar. Democratic, well-paying, ever-thrilling – A pirate’s life offers many benefits over the straight and narrow, though you won’t ever know a life at peace again. Perhaps you were a captain who lost your crew, or maybe you’re on the run after you betrayed your fellow mates. Whatever the reason, you find yourself for the first time without your people.

PARLEY

It pays to know the laws of the lawless. You have an understanding of the Pirate’s Code and may invoke it when communicating with those who follow it.

Your only wish is to find a new crew.

STARTING REP:

+2 Anarchists, +1 Profiteers, -1 Hadiocrats, -1 Nouvieux, -1 Unionists

RESEARCHER

STARTING CREDITS (¢): +900

Studying the sentient fungal colonies of Hallous, charting the topography of the ore-rich mountains of Kørt, or extracting the energy potential of Lau-Tem Palán chemicals -- whether it was to better all humanoid kind or to raise shareholder value, your pursuit of knowledge has brought you all across Deadstar; though, you still have not found answers to the questions that lie deepest within.

PEER REVIEW:

You have access to a lab of scientists to whom you may send your findings. In return for your discoveries, they will offer their thoughts and feedback.

All your research is in service to your writings. Your discoveries will change the galaxy.

STARTING REP:

+0

SKAIFF

STARTING CREDITS (¢): +900

When someone in the Deadstar needs major firepower and a triggerman with very few scruples, they hire a Skaiff. Look, at the end of the day, money is money. So you murder people to get yours, you sell death and fear to the highest bidder – Does that make you a bad person? Yes. But hey, maybe you don’t kill indiscriminately, after all everyone has a code. Perhaps you’re searching for a more holistic avenue to leave your mark on Deadstar.

INTIMIDATING:

Your deeds strike fear in the eyes of those who may hope to cross you. Terror is a weapon to be wielded like any other – Flashing your weapon, or reminding someone of what you’ve done might end a conversation or force a concession. Just don’t expect to be invited back.

You’re either hanging up the mantle and leading an honest life or using your skills to make a real difference.

STARTING REP:

+2 Profiteers, -1 Nouvieux, -1 Unionists

SPACE LEGEND

STARTING CREDITS (¢): +700

Somewhere, somehow you made an impact in this big dark universe. Maybe you liberated a small village from thugs, maybe you won a discus tournament – Whatever you did, people noticed and your story has spread through Deadstar.

NOTABLE:

Your reputation precedes you, allowing you to be recognized by those who have heard your legend. You may be offered leniency, discounts, or some such easements wherever you find yourself.

You’ve got a lot to live up to, don’t let the pressure get to your head.

STARTING REP:

+2 to a faction of your choice.

STARCHILD

STARTING CREDITS (¢): +700

Since Prometheus, we have chased the burning flame of discovery. You spent your childhood gazing at the stars. To you, life never seemed lonelier than knowing your horizon. Perhaps you see the endless expanse as infinite possibility. Something deep within you compels you to explore where no one else has gone.

WIDE-EYED:

You wear your heart on your sleeve. Your earnestness is overwhelming, while everyone might not agree with your goals, people tend to trust you; however, you also attract those who might seek to take advantage of your naiveté. 

The further your travels take you, the more you feel your dream fulfilled.

STARTING REP:

+0

STUDENT

STARTING CREDITS (¢): +700

You have fought your battles in the arena of academia. Whether through privatized research and development on the star city of MORC, or studying at a university in one of the gleaming cities on Æntez, or some other bastion of “free thought” – You spent a large portion of your life observing from a distance, perhaps it’s time to put all your knowledge to the test.

LEARNED:

You may retrieve information stored in your library of knowledge as long as the topic matches your area of study. 

Nothing gives you so much joy as being perceived as a thought leader.

STARTING REP:

+2 Nouvieux, +1 Hadiocrats, +1 Unionists, -1 Anarchists

SUIT

STARTING CREDITS (¢): +1000

You had it all lined up: the corner office, the cushy pension, maybe even a trophy spouse, and all it cost was your sweet soul everlasting. Be it by moral clarity, or some other violent awakening; you have traded the tiny cog of hadiocracy for the great cog in the sky. The question is: who did you have to screw over to do it?

LEVERAGE:

It pays to have some banking knowledge. You have a legitimate bank account that allows you to launder money, turning dirty cash into clean credits. Your finances are functionally untraceable. 

Amassing wealth only makes you more secure.

STARTING REP:

+2 Profiteers, +2 Nouvieux, +1 Hadiocrat, -2 Anarchists, -2 Unionists

VETERAN

STARTING CREDITS (¢): +800

Order, discipline, and hierarchy – whether it gave your life meaning or was your own personal hell, you served in a structured military. You may have left with laurels, been drummed out dishonorably, or may even be “missing in action.” Regardless, that life is far behind you.

RANK:

Valor that can never be stolen, your stint in the military earned you a title which you can wave in the face of those who question your authority. Expect salutes from civilians with a guilty conscience.

Establishing social hierarchy is your bread and butter.

STARTING REP:

+2 Nouvieux OR Unionists, +1 Hadiocrats, -2 Anarchists

WANDERER

STARTING CREDITS (¢): +200

Some say it’s about the journey, not the destination… well you lost both a long time ago. Now you drift from planet to planet, port to port, searching for an answer to a question you forgot to ask, or running from a shadow that will never leave you. Whatever it is, you can’t escape it. Now you pass the days trying to keep your mind off it. Maybe a little adventure is just what you need.

STRANGER:

You’re unknown everywhere you go. Although others may not understand you, you tend to draw attention by virtue of your foreign ways. You feel most comfortable in the vastness of space and can navigate the path between locations with ease. As long as you can see a landmark, you know where you are in the galaxy.

Some day you’ll stop wandering. Find your people, find a home.

STARTING REP:

+0

ZEALOT

STARTING CREDITS (¢): +200

You’ve dedicated your life to proliferating your dogmatic way of thinking. You’re driven by a determination scarcely seen nowadays: faith. Whether you’re a part of some esoteric religious sect, an envoy for a race of genocidal warlords, or raving mad cornering star-hoppers trying to catch a break on a port, you’ve got a message and it can’t wait to be shared.

PIOUS:

You are equipped with the knowledge to perform various religious ceremonies and your conviction to your tenets grant weight to your words. 

You are always amassing followers to your flock.

STARTING REP:

-1 Nouvieux, -1 Profiteers, -1 Anarchists, -1 Unionists