BOSS
[T7]
Type: Choose a Species
Size: Species Dependant
DESCRIPTION: Bosses are the heads of crime families or syndicates. Ruthless profiteers with an army of loyal Goons at their back, they’re highly respected within their sphere of influence.
DT: 5
25 HP
LIFT: SPECIES DEPENDANT
ST: N/A
SPEED: SPECIES DEPENDANT
+1d6
STRENGTH
14
+1d8
PERCEPTION
16
+1d4
APTITUDE
12
+1d8
COOL
16
+0
ENDURANCE
10
+1d4
REFLEX
12
SPECIES DEPENDANT
(RESISTANCES, VULNERABILITIES, IMMUNITIES)
ARMOR: Nanofiber + Armored Clothing
WEAPONS
“RAT-A-TAT” ARISTOS CLAVIER [LMG+EXPANDED CAPACITY+BULLPUP]: DMG: 10 BALLISTIC | RANGE: 20/35 | CAP: 60 | LIFT: 14 | CD: 30 | FX: TWO-HANDED, CUBE 2, CUMBERSOME
OR
“LIGHT ‘EM UP” ARISTOS NIÇOISE [PISTOL+INCENDIARY]: DMG: 9 BALLISTIC | RANGE: 10/25 | CAP: 10 | LIFT: 05 | CD: 30 | FX: COMPACT, DISRUPT, APPLIES BURNED
AND
“KNOCK ‘EM DOWN” IRVING CHAMEIRO HAWK [PISTOL+ARMOR PENETRATING]: DMG: 10 BALLISTIC | RANGE: 10/25 | CAP: 8 | LIFT: 14 | CD: 20 | FX: COMPACT, BLOWBACK, DISRUPT, IGNORES HALF DT
ESCAPE PLAN:
When hit with an attack, this individual may use their reaction to add their cool modifier to their Damage Threshold [DT] for that attack. In addition, when this individual’s Injury Level [IL] reaches CRITICAL, they do not receive the DOWNED status.
LITTLE FRIENDS:
This individual has the Trained status in pistols. When this individual makes an attack with a Deployed weapon, they may make an additional attack using another Deployed weapon as a minor action. They do not add their perception modifier to the second attack. As a reaction, this individual may command an ally, allowing them to use their reaction to SPRINT, TAKE COVER, or ATTACK. When they have an ally make an attack this way, this individual may add their aptitude modifier to the attack roll.