BOSS

[T7]

Type: Choose a Species

Size: Species Dependant

DESCRIPTION: Bosses are the heads of  crime families or syndicates. Ruthless profiteers with an army of loyal Goons at their back, they’re highly respected within their sphere of influence.

DT: 5

25 HP

LIFT: SPECIES DEPENDANT

ST: N/A

SPEED: SPECIES DEPENDANT

+1d6

STRENGTH

14

+1d8

PERCEPTION

16

+1d4

APTITUDE

12

+1d8

COOL

16

+0

ENDURANCE

10

+1d4

REFLEX

12

SPECIES DEPENDANT

(RESISTANCES, VULNERABILITIES, IMMUNITIES)

ARMOR: Nanofiber + Armored Clothing

WEAPONS

“RAT-A-TAT” ARISTOS CLAVIER [LMG+EXPANDED CAPACITY+BULLPUP]: DMG: 10 BALLISTIC | RANGE: 20/35 | CAP: 60 | LIFT: 14 | CD: 30 | FX: TWO-HANDED, CUBE 2, CUMBERSOME

OR

“LIGHT ‘EM UP” ARISTOS NIÇOISE [PISTOL+INCENDIARY]: DMG: 9 BALLISTIC | RANGE: 10/25 | CAP: 10 | LIFT: 05 | CD: 30 | FX: COMPACT, DISRUPT, APPLIES BURNED

AND

“KNOCK ‘EM DOWN” IRVING CHAMEIRO HAWK [PISTOL+ARMOR PENETRATING]: DMG: 10 BALLISTIC | RANGE: 10/25 | CAP: 8 | LIFT: 14 | CD: 20 | FX: COMPACT, BLOWBACK, DISRUPT, IGNORES HALF DT

ESCAPE PLAN:

When hit with an attack, this individual may use their reaction to add their cool modifier to their Damage Threshold [DT] for that attack. In addition, when this individual’s Injury Level [IL] reaches CRITICAL, they do not receive the DOWNED status.

LITTLE FRIENDS:

This individual has the Trained status in pistols. When this individual makes an attack with a Deployed weapon, they may make an additional attack using another Deployed weapon as a minor action. They do not add their perception modifier to the second attack. As a reaction, this individual may command an ally, allowing them to use their reaction to SPRINT, TAKE COVER, or ATTACK. When they have an ally make an attack this way, this individual may add their aptitude modifier to the attack roll.