GUNSLINGER
[T5]
Type: Choose a Species
Size: Species Dependant
DESCRIPTION: Gunfights are a way of settling civil disputes for those on the Chameiro frontier. Most would pray never to find themselves twenty paces out, but for Gunslingers, quickdraw is a way of life.
DT: 3
25 HP
LIFT: SPECIES DEPENDANT
ST: N/A
SPEED: SPECIES DEPENDANT
+0
STRENGTH
10
+1d8
PERCEPTION
16
+0
APTITUDE
10
+1d4
COOL
12
+0
ENDURANCE
10
+1d8
REFLEX
17
SPECIES DEPENDANT
(RESISTANCES, VULNERABILITIES, IMMUNITIES)
ARMOR: Polyurethane + Nanofiber
WEAPONS
“CHESTER” [PISTOL+BURST+EXPANDED CAP+SPREADSHOT]: DMG: 9 BALLISTIC | RANGE: CONE 2 | CAP: 9 | LIFT: 07 | CD: 15 | FX: COMPACT, GRAZE, DISRUPT, BLOWBACK
OR
“DILLINGER” [PISTOL+FULL AUTO SEAR+MUZZLE BREAK+EXPANDED CAP+ARMOR PENETRATING]: DMG: 9 BALLISTIC | RANGE: 5/20 | CAP: 9 | LIFT: 09 | CD: 15 | FX: COMPACT, CUBE 3, DISRUPT
AND
“KIDD” [PISTOL+LONG+SELF-CORRECT+FAILSAFE+ARMOR PENETRATING]: DMG: 10 BALLISTIC | RANGE: 20/70 | CAP: 6 | LIFT: 10 | CD: 30 | FX: COMPACT, DISRUPT, DURABLE
ITCHY TRIGGER FINGER:
This individual Gains the Edge on Initiative Tests. In addition, this individual may Deploy pistols as a free action and may RELOAD as a reaction.
SHOOTING TECHNIQUE - DISARM:
Before making a gun attack, this individual may use a minor action to pinpoint a target’s Deployed object. When the attack hits, half the damage is dealt to the target and half is dealt to the object. In addition, the target drops the Deployed object in an unoccupied space within melee range.
FAN THE HAMMER:
This individual has the Trained status in pistols. When this individual makes an attack with a pistol, they may make an additional attack using the same pistol as a minor action. They do not add their perception modifier to the second attack.