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ARV’M

TRAITS:

Type: Alien Lifeform

Size: Small (about .75 unit)

Speed: 5 units

Lift: 07

The Arv’m are a hyper-individualist species who ventured to Deadstar from their home planet of Gantigel. Gantigel was rendered uninhabitable by the Arv’m’s overextraction of resources, forcing the Arv’m to begin exploring the galaxy for new homes early in their history. The Arv’m are known for their rejection of typical socialization and their cunning scientific nature. Many Arv’m spend the majority of their abnormally long lifetimes away from any other sentient lifeforms, preferring to surround themselves with their research and studies.


Human scientists have noted that cell replication in the Arv’m is seemingly immune to the consequences of aging, allowing the Arv’m to potentially live indefinitely. 

The Arv’m are short and thin, with large heads and small faces. Their skin is typically pigmented in shades of green with a thin, slick epidermal layer. They are known to possess the ability to manipulate gravity fields using a gravium cluster located in their brains, allowing them to  move objects using only their minds.

TELEKINESIS:

You may Deploy non-weapon items without having a free hand. You may use aptitude rather than strength on Tests made to lift, push, or pull objects. In addition, once per Breather, you may use the Affix Technical Implement [T-IT] without the necessary Rig.

GENIUS:

You begin the game with two (2) additional points in your aptitude statistic.

TELEPATHY:

You may project your thoughts into the minds of any lifeforms within six (6) units of you. This communication cannot be perceived by those you do not choose.