Listed below are an assortment of objects which may be found in Deadstar’s many marketplaces or discovered throughout a spacer’s journey. These items may also be available to spacers for the purpose of building their starting loadout (left to the Star Guide’s discretion).

Attachments that come pre-installed on items may not be installed on separate items.

ARMOR

(For more details, see the ARMOR section)

GARMENTS

(DOES NOT COUNT AS ARMOR. SPACERS MAY WEAR ONE GARMENT AND ONE ARMOR OR TWO GARMENTS)

IMAGE

ITEM

MSRP

DESCRIPTION

TACTICAL HARNESS

[GARMENT]

100¢

Nothing but nylon and velcro: this harness can carry just about anything.

DT: 0 ATTACH: 3 LIFT: 01 CD: 10

POLYURETHANE

[GARMENT]

400¢

This thin and flexible high-tension material is essentially enhanced clothing textiles. Designed to be worn as a base layer under armor or clothing.

DT: 1 LIFT: 01 CD: 3

LEAD BIB

[GARMENT]

1000¢

Discrete padding designed to protect vital organs against high-energy radiation. The user gains resistance to RADIATION damage.

DT: 0 LIFT: 02 CD: 10

VOLKOZHA SUIT

[GARMENT]

1400¢

A skintight synthetic garment with an organic stippled epidermis-like texture, custom-made to order. Electrical transistors and surge dispersing wires are woven into the garment to shield a user from digital interference. If the user is a lifeform, they gain resistance to SHOCK damage and Digital Implements [D-IT] targeting them or equipment in their Loadout Lose the Edge.

DT: 0 LIFT: 02 CD: 15

NANOFIBER

[GARMENT]

1800¢

A high quality weave of nylon thread. Durable, elastic, and highly efficient. Designed to be worn as a base layer under armor or clothing.

DT: 2 LIFT: 02 CD: 5

HOMEOSTASIS REGULATOR

[GARMENT]

2000¢

A self contained system by which all biological processes are maintained. Conceived initially to compensate for the harsh desert conditions of Chameiro. Grants the user Immunity to the BURNED, FROZEN, POISONED and STRAINED statuses.

DT: 0 LIFT: – CD: 10

UNDERALL™ SUIT

[GARMENT]

2800¢

Brought to you by Starfarer®, this full-body suit is composed of enhanced nanofiber technology which boasts temperature insulation and improved durability. Grants the user resistance to HEAT and CHILL damage.

DT: 2 LIFT: 04 CD: 7

CHAMELEON™ CLOAK

[GARMENT]

3000¢

A proprietary technology of Loq Solutions®, this undergarment conceals the wearer’s movements by bending light around a thin weave of refractive fiber optic cables. Grants the wearer the CAMOUFLAGE FX.

DT: 0 LIFT: – CD: 10

LIGHT ARMOR

IMAGE

ITEM

MSRP

DESCRIPTION

REINFORCED CLOTHING

[LIGHT ARMOR]

FX: CONCEALABLE

100¢

The most common armor anywhere in Deadstar. Made to replicate common clothing items and provide the wearer with a minimal amount of protection without sacrificing fashion.

DT: 1 ATTACH: 1 LIFT: 03 CD: 5

SPACE SUIT

[LIGHT ARMOR]

450¢

Keeps the oxygen in and the cold vacuum of space out. Necessary for any expedition through depressurized environments. The user gains immunity to VOID damage caused by the vacuum of space and is supplied with the necessary amount and form of oxygen (if a lifeform requires any other respiratory function it is provided by this device). Helmet cannot be worn with this armor.

DT: 2 ATTACH: 2 LIFT: 04 CD: 10

CARAPACE PLATE

[LIGHT ARMOR]

550¢

An attempt to replicate the natural armor of alien lifeforms, carapace plate provides the protection of armor without adding excess weight. Provides its wearer with a Shield Threshold [ST] of one (1) BALLISTIC.

DT: 2 ATTACH: 1 LIFT: 06 CD: 20

BALLISTIC VEST

[LIGHT ARMOR]

800¢

A standard bulletproof vest. Minimal weight with enough padding to reduce the impact of projectiles.

DT: 3 ATTACH: 1 LIFT: 04 CD: 15

ARMORED CLOTHING

[LIGHT ARMOR]

FX: CONCEALABLE

1000¢

The armor of choice for Korsers system-wide. Made to replicate common clothing items (typically a jacket or other outerwear) and provide the wearer with a minimal amount of protection without sacrificing fashion.

DT: 3 ATTACH: 1 LIFT: 03 CD: 5

FILTRATION SUIT

[LIGHT ARMOR]

2000¢

This suit stores a complex filtration system which separates harmful inhalants from breathable air and provides a thick layer of acid resistant material. Grants its user immunity to TOXIC damage. Helmet cannot be worn with this armor.

DT: 3 ATTACH: 0 LIFT: 03 CD: 30

RADIATION SUIT

[LIGHT ARMOR]

3000¢

A full-body lead-lined containment suit designed to protect a user from harmful high-energy radiation. Grants the user immunity to RADIATION damage. Helmet cannot be worn with this armor.

DT: 3 ATTACH: 0 LIFT: 03 CD: 30

PSEUDOPHLEX™ WEAVE

[LIGHT ARMOR]

FX: CONCEALABLE, DURABLE

15,000¢

The flagstone of Aegis Technologies®, PseudoPhlex™ is the strongest material on the market. This material is meticulously crafted so as to not sacrifice strength for form or maneuverability and vice versa. Pseudophlex Weave can be made to replicate any synthetic or natural materials used in fashion. Provides its wearer with a Shield Threshold [ST] of three (3) BALLISTIC.

DT: 4 ATTACH: 3 LIFT: 03 CD: 40

MEDIUM ARMOR

IMAGE

ITEM

MSRP

DESCRIPTION

CERAMIC VEST

[MEDIUM ARMOR]

FX: CUMBERSOME

1000¢

Crafted from interlocking segments of ceramic plate originally used to insulate space craft, ceramic plating provides ballistic reduction as well as temperature control. Provides its wearer with a Shield Threshold [ST] of two (2) HEAT and two (2) CHILL.

DT: 4 ATTACH: 2 LIFT: 07 CD: 20

BAKELITE VEST

[MEDIUM ARMOR]

FX: CUMBERSOME

1400¢

Formed from thick injection-molded resin, bakelite is an incredibly hard material with the malleability to deform on impacts, capturing high speed material and protecting the wearer. Provides its wearer with a Shield Threshold [ST] of two (2) SHOCK.

DT: 4 ATTACH: 2 LIFT: 06 CD: 30

ANODIZED PLATE

[MEDIUM ARMOR]

2500¢

Coated in an acid-resistant plating, this armor is lighter on average than materials such as ceramic and bakelite while still providing maximal protection. Provides its wearer with a Shield Threshold [ST] of two (2) TOXIC.

DT: 4 ATTACH: 2 LIFT: 06 CD: 35

BELLUMITE BLOODSTEEL PLATE

[MEDIUM ARMOR]

FX: DURABLE

8500¢

Crafted by Bellumite artisans, Bloodsteel Plate is made to order with a warrior’s specific measurements and movements in mind. In line with Bellumite doctrine, the final step requires the infusion of the warrior’s own blood. Provides its wearer with a Shield Threshold [ST] of two (2) BALLISTIC.

DT: 5 ATTACH: 2 LIFT: 11 CD: 40

XOLDATIN BLOODSCALE

[MEDIUM ARMOR]

FX: DURABLE

An intricate set of lightweight and flexible armor comprised of thin bands of Bloodsteel wrapped around a fibrous full-body metallic undersuit. Each Xoldatin configures their armor to suit their hunt. These suits are not made for purchase by the un-blooded, they may only be acquired by slaying a Xoldatin hunter. Provides its wearer with a Shield Threshold [ST] of two (2) BALLISTIC.

DT: 4 ATTACH: 4 LIFT: 05 CD: 50

HEAVY ARMOR

IMAGE

ITEM

MSRP

DESCRIPTION

CARBON PLATE

[HEAVY ARMOR]

FX: CUMBERSOME

5000¢

As strong as it is heavy: carbon plating was first popularized by its use as cladding for spacecraft. Carbon is the cheapest material used in heavy personnel armor production, making it a common choice for specialty Unionist soldiers and Contellis® security guards. Provides its wearer with a Shield Threshold [ST] of two (2) HEAT, two (2) CHILL, and two (2) SHOCK.

DT: 5 ATTACH: 2 LIFT: 12 CD: 30

TITANIUM PLATE

[HEAVY ARMOR]

FX: CUMBERSOME

6500¢

Bold, blocky, and the closest you can come to being in a tank without buying a Jötunn. Provides its wearer with a Shield Threshold [ST] of two (2) BALLISTIC. In addition, the wearer is vulnerable to SHOCK damage.

DT: 6 ATTACH: 2 LIFT: 14 CD: 40

PSEUDOPHLEX™ PLATE

[HEAVY ARMOR]

FX: CUMBERSOME, DURABLE

15,000¢

PseudoPhlex™ is a marvel of extreme resistance, tensile strength, and mass efficiency. The crowning achievement of Aegis Technologies®, PseudoPhlex™ is found in the best gear for every industry of Deadstar. Provides its wearer with a Shield Threshold [ST] of three (3) BALLISTIC.

DT: 7 ATTACH: 3 LIFT: 10 CD: 60

ROYAL CERAMIC PLATE

[HEAVY ARMOR]

FX: DURABLE

Worn exclusively by the Æntezian Praetorian Knights, Royal Ceramic is a proprietary armor which is as much a piece of art as it is functional. Adorned with intricate designs, the techniques used in the creation of this armor are a closely kept secret known only by Æntezian royal armorers. While the cost is not public information, it is said a full set is more expensive to produce than a small starship. Provides its wearer with a Shield Threshold [ST] of three (3) BALLISTIC, three (3) HEAT, and three (3) CHILL.

DT: 7 ATTACH: 3 LIFT: 05 CD: 50

KOTENSURAI EPHOCAL PLATE

[HEAVY ARMOR]

FX: DURABLE

Forged from the hardest known material in the galaxy: an ancient Orokinzoku’s (ancestral matriarch) epochal metal pearl. This suit of armor triumphs over all others in its durability and protective capabilities. Provides its wearer with a Shield Threshold [ST] of five (5) BALLISTIC.

DT: 8 LIFT: 16 CD: 80

HEADGEAR

IMAGE

ITEM

MSRP

DESCRIPTION

VISOR

[HEADGEAR]

250¢

A piece of headgear with slots to affix useful attachments. Does not count as armor.

DT: 0 ATTACH: 2 LIFT: 01 CD: 5

CARAPACE HELMET

[HEADGEAR]

250¢

An attempt to replicate the natural armor of alien lifeforms, carapace plate provides the protection of armor without adding excess weight. Provides its wearer with a Shield Threshold [ST] of one (1) BALLISTIC.

DT: 1 ATTACH: 1 LIFT: 06 CD: 5

CERAMIC HELMET

[HEADGEAR]

650¢

Crafted from interlocking segments of ceramic plate originally used to insulate space craft, ceramic plating provides ballistic reduction as well as temperature control. Provides its wearer with a Shield Threshold [ST] of two (2) HEAT and two (2) CHILL.

DT: 1 ATTACH: 1 LIFT: 10 CD: 10

BAKELITE HELMET

[HEADGEAR]

750¢

Formed from thick injection-molded resin, Bakelite is an incredibly hard material with the malleability to deform on impacts, capturing high speed material and protecting the wearer. Provides its wearer with a Shield Threshold [ST] of two (2) SHOCK. 

DT: 1 ATTACH: 1 LIFT: 09 CD: 15

ANODIZED HELMET

[HEADGEAR]

850¢

Coated in an acid-resistant plating, this armor is lighter on average than materials such as ceramic and bakelite while still providing maximal protection. Provides its wearer with a Shield Threshold [ST] of two (2) TOXIC. 

DT: 1 ATTACH: 1 LIFT: 08 CD: 15

TITANIUM HELMET

[HEADGEAR]

FX: CUMBERSOME

1500¢

Bold, blocky, and the closest you can come to being in a tank without buying a Jötunn. Provides its wearer with a Shield Threshold [ST] of two (2) BALLISTIC. In addition, the wearer is vulnerable to SHOCK damage.

DT: 2 ATTACH: 1 LIFT: 12 CD: 20

BLOODSTEEL HELMET

[HEADGEAR]

FX: DURABLE

3000¢

Crafted by Bellumite artisans, Bloodsteel is made to order with a warrior’s specific measurements and movements in mind. In line with Bellumite doctrine, the final step requires the infusion of the warrior’s own blood. Provides its wearer with a Shield Threshold [ST] of one (1) BALLISTIC.

DT: 2 ATTACH: 2 LIFT: 10 CD: 20

PSEUDOPHLEX™ HELMET

[HEADGEAR]

FX: DURABLE

8000¢

PseudoPhlex™ is a marvel of extreme resistance, tensile strength, and mass efficiency. The crowning achievement of Aegis Technologies®, PseudoPhlex™ is found in the best gear for every industry of Deadstar. Provides its wearer with a Shield Threshold [ST] of one (1) BALLISTIC.

DT: 3 ATTACH: 2 LIFT: 10 CD: 25

ROYAL CERAMIC HELM

[HEADGEAR]

FX: DURABLE

Worn exclusively by the Æntezian Praetorian Knights, Royal Ceramic is a proprietary armor which is as much a piece of art as it is functional. Adorned with intricate designs, the techniques used in the creation of this armor are a closely kept secret known only by Æntezian royal armorers. While the cost is not public information, it is said a full set is more expensive to produce than a small starship. Provides its wearer with a Shield Threshold [ST] of three (1) BALLISTIC, three (2) HEAT, and three (2) CHILL.

DT: 3 ATTACH: 2 LIFT: 05 CD: 20

KOTENSURAI EPOCHAL HELM

[HEADGEAR]

FX: DURABLE

Forged from the hardest known material in the galaxy: an ancient Orokinzoku’s (ancestral matriarch) epochal metal pearl. This suit of armor triumphs over all others in its durability and protective capabilities. Provides its wearer with a Shield Threshold [ST] of three (3) BALLISTIC.

DT: 4 LIFT: 16 CD: 30